The video game industry is on fire. According to a report by Newzoo, the industry’s turnover is expected to increase from $ 137.9 billion in 2018 to more than $ 180.1 billion in 2021. It appears to be a lucrative and potentially constantly expanding market since the players seem to have an infinite thirst for new games. At first glance, it shows no signs of slowing down.
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But last week, investors were disappointed by disappointing quarterly results from Electronic Arts (NASDAQ: EA ) and Take-Two Interactive (NASDAQ: TTWO ). EA missed expectations, recording EPS of just $ 0.86 per share for $ 1.3 billion in revenue, against earnings per share forecast of $ 1.93 for revenue of 1.8 billion USD. Take-Two is doing better. The company posted EPS of $ 3.89 for revenues of $ 1.2 billion, against consensus estimates of $ 2.72 and $ 1.5 billion, respectively. Defender 3 apps, hack tool, account login, forum, beginner guide, how to play game, win and hack for free, 2015, 2016, 2017 and 2018, jailbreak, without surveys, Defender 3 hack version
Nevertheless, the shares of both companies fell sharply, down 13% last Wednesday after the publication of the results. It should be noted that the shares of Activision Blizzard (NASDAQ: ATVI ) were also penalized, with a fall of 10%. Activision released a report Tuesday and surpassed earnings forecasts of one cent per share. The company also announced a $ 1.5 billion share buyback program but added that it would cut 800 jobs to focus more on game development. The news sent the company’s shares up 3% in post-trading exchanges.
But that’s not all. Over the past 12 months, Activision, EA and Take-Two shares have lost 40%, 18%, and 16%, respectively, compared to the S & P 500’s 4% gain over the same period. Something unexpected got the better of the sales established by the video game studios. And if that was not enough, new potential barriers for the industry arose.
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The entire segment was disrupted by Fortnite, a free offer from private company Epic Games, whose Battle Royale surprised the market. It has also made a significant profit of $ 3 billion in 2018 with 125 million registered players. This game alone is the biggest threat for this group of publicly traded companies. However, government regulators could also become a problem. Defender 3 website, glitch, Defender 3 update, iphone, android, ios and pc download, tutorial and courses, apk mods, Defender 3 Download for pc.
One of the sources of revenue used by gaming studios to increase profits from existing games is microtransaction, the sale of content within games allows users to purchase additional enhancements via real money. This is a lucrative and widely accepted practice: of the $ 1.28 billion generated by EA in 2018, $ 480 million, or 37%, came from such purchases. Indeed, it has become the most important income segment of EA’s income statement. However, there is an element of surprise related to the standard microtransaction, because buyers do not always know exactly what they will receive.
In April, Dutch and Belgian regulators said the practice was a criminal violation of their respective gambling laws. EA fought the decision but lost. Similar gaming regulations have not yet been extended to other countries, but if it happens, gaming studios will probably have a big problem.
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Players’ endless appetite for continuous innovation is also hard for studios to satisfy. Most titles are new iterations of older games. Customers are getting bored more and more with some of the most recent versions of old titles. Defender 3 unlimited free coins and gems, generator with no survey, Free generator, Defender 3 without human verification.
It is for this very reason that we believe that the Fortnite threat is only temporary. Once the Battle Royale Fever has ended, and it will happen, publicly traded gaming studios, which have more market experience and a greater diversity of titles, will be better able to adapt to the next big trend. Plus, all major studios now have their own version of Fortnite. Indeed, on Friday, EA announced that its new version of Battle Royale had gained 10 million players in three days, catapulting the company’s stock up 16% after the week of trading.
In terms of price-earnings ratio, EA and Take-Two are relatively inexpensive, with price-earnings ratios of 21 and 30, while Activision has a much higher ratio of 50. The PER is based on estimates for the next year is 24 for EA, 20 for Take-Two and 17 for Activision Blizzard. The average PER ratio of the sector is 27.
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The rolling 12-month turnover is the highest ever recorded for the three companies. Activision leads with $ 7.1 billion, EA with $ 5.3 billion; Take-Two has returned $ 2.5 billion. Turning to 12-month net profit, EA now leads the way with $ 1.4 billion, its highest ever, Activision following $ 577 million, before Take-Two, at $ 367 million. Defender 3 free, gift code redeem, Defender 3 download cheat codes for android, ios and pc, free cheats, Defender 3 codes download.
As Electronic Arts are the most established of the three gaming studios, with more games as well as deeper pockets and its shares are the least expensive of the group after the recent fall, we strongly recommend it to investors looking for some exposure to a growing sector. Similarly, Take-Two is a promising video game studio that is reasonably priced and we recommend you as well.